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Devlog
BUNKER launch!
February 15, 2019
by
tomhume
1
#release
The full version of BUNKER is now available for download! Enjoy!...
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No more infinite mode, and playtime
February 05, 2019
by
tomhume
#changes, #playtime
Hmm, after testing BUNKER and tweaking the difficulty and stats etc., I've discovered that the game is at its best when each playthrough is short. It encourages replayability and gives the player an a...
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new survivor and raider interactions
February 04, 2019
by
tomhume
#nearingrelease, #newfeatures
Hey guys, survivors now periodically arrive at your bunker doors seeking refuge, instead of them always already being there. You also have to open a hatch to see if they’re a threat or not before de...
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First Mode Added!
February 02, 2019
by
tomhume
##firstmode
Just added BUNKER's first mode! Now after the tutorial, you receive a radio transmission stating that rescue is on its way in a randomly generated amount of days between 25 and 55 (this is apt to chan...
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My new game - BUNKER
January 31, 2019
by
tomhume
#firstgame, #firstdevlog, #newgame
Hey folks, I thought it was about time to create a game page for my newest (and first) game BUNKER. I'll be keeping you up-to-date with all the new features, and should have a playable version soon. C...
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